
Free Daily Podcast Summary
by MisoxShiru
A weekly podcast featuring KallTorak and DEADRABB1T discussing all things Path of Exile 2
The most recent episodes — sign up to get AI-powered summaries of each one.
@JorgenPOE joins the podcast this week as we dig into everything building up to ExileCon, from Path of Exile 1 patch 3.30 to what GGG might reveal for PoE 2.We start with the timing of PoE 1's patch 3.30 and how it lines up with ExileCon, then debate when GGG should ideally release patch notes. From there we get into the pre-registration debacle, the Viva La Dirt League video, and what it says about GGG's marketing. Then it's ExileCon predictions: will we get another class, and how do they compare with PoE2DB's predictions? We also talk about bringing back Labyrinth, Sanctum, and Trial of the Ancestors, wonder about a Scourge league, crafting bench, or Tainted Currency, and explain why we think corrupted zones in PoE 2 suck. We wrap up with whether PoE 2 is ready for 1.0 and a discussion of a Boss Gauntlet Mode in PoE 2
787Prada joins the podcast this week, and we take another crack at the campaign skip debate, this time with twink gear in the mix.We start off with some Korean MMO talk, then get into Prada's life outside of PoE 2 and the fallout from the Crimson Race. From there it's the main event: the campaign skip debate, twink gear edition, followed by a question that splits people fast: how many players would actually press a 200 Divine button to skip the campaign? Prada also makes the case for bringing back Realm Gates in a rant about boss friction. We look back on our favorite builds from Early Access, get into Bone Shatter tech and the "Build of the Week" curse, talk Ascendancies including Infernalist, Oracle, and the Gemling question, and debate whether Cyclone is actually going to be good. We close with the question of whether Rarity is even necessary.
We settle the biggest debate of Early Access the only fair way: a full ascendancy bracket to find out which one actually wins it all.This week's episode starts with Rabbit's birthday and some HCSSF heartbreak, then Miso's concert life and the MMO itch that comes with it. From there we get into when four month league cycles might come back, the ExileCon countdown, and what the flood of new players could mean for the game. We run through the podcast lineup and give ExileCon copium a reality check, then move on to our league mechanic wishlist (Delve, Legion, or Harvest?), our dream Divination Cards, and everything we want to see from crafting. We close with the main event: The Great Ascendancy Bracket, where we work our way through every matchup to crown the best ascendancy of Early Access.
Jazzarus joins the podcast this week as we get into the big question everyone's asking: what does PoE 2 actually need before it launches?We open with whether you can even properly prep for 1.0, get to know Jazzarus as "the wolf guy," and speculate on what the starting meta might look like once launch hits. From there we run through our favorite ascendancies and debate whether GGG should integrate more third-party tools directly into the base game. We get into why crafting still needs real work, take a hard look at the current state of the campaign, and close out with a hot take on what PoE 2 genuinely needs to launch successfully. We also go through viewer comments of the week and this week's Build of the Week.
Scorpius joins the podcast this week and makes the case that Martial Artist, not Gemling, might actually be the real S-tier ascendancy.We kick things off with the news that Timmy's Hardcore League is coming back, then get into a big-picture discussion on Endless Atlas progression and the tension between bloat and specialization in build design. From there we cover the current Sword hype (and the accompanying Dagger copium), combo gameplay, and a genuinely heated debate over Bone Shatter, Whirling Slash, and speed-tech. We talk through whether boots should just give move speed outright, our complicated feelings on Sprint, and why GGG needs to get a handle on the Cast-on-X meta. The back half is all ascendancies: ranking the ones nobody talks about, making the real case for Martial Artist over Gemling, roasting the mogged ascendancies, and closing out with a hot take on whether "perfected" builds are ruining the game.
aer0 joins the podcast this week and we get into some real talk about where the Atlas endgame still falls short.We open with aer0's take on the PoE1/PoE2 cycle and get into a genuinely interesting debate about what actually counts as a league starter, plus a deep look at how strong Disciple of Varashta really is. From there we dig into the Atlas endgame rework and why the Atlas Tree still doesn't offer much real choice, the state of the Tablet market, and some Tablet loadout and inventory gripes that have been bugging us. We also talk about whether the community has gotten too "div-per-hour" brained, run through Cities, Delirium, and Expedition, and get into why Ritual still has issues. We close out with a discussion on league fatigue and burnout, the grind to level 100, and whether anyone actually farms the game's alternative content anymore.
Dreamcore joins the podcast this week to talk through everything coming out of Gamescom and the big question looming over the game: is PoE 2 actually ready for release?We start with a Gamescom recap and dig into the new Sword and combo gameplay before getting into the bigger systemic stuff — Uber boss design, gear variance, and how gem levels stack up against caster scaling. From there we get into whether uniques or gem levels matter more right now, recent standout uniques like Constricting Command, and what lessons PoE 2 should be taking from PoE 1's approach to defenses. We also dive into the "campaign sucks" debate, campaign restrictions and respecs, crafting bench access, the ongoing Artificer's Orb shortage, and changes to Ritual, Gas Grenade, Trial of Chaos, and Expedition. We close it out with league starter recaps, a full breakdown of the new Atlas Point system, viewer comments, and this week's Build of the Week.
Fresh off qualifying for ExileCon, GuyThatDies joins the podcast to break down the campaign speedrunning meta and everything that got him there.We get into the grenades-to-Twisters swap that won him his qualifier, a full history of the campaign speedrun meta, and his ranking of the fastest league starters this patch. From there we dig into secret tech in Grenades vs. Twisters, the Earthquake twink build, and why nobody ascends early when speedrunning. Guy also gets into the debate around race rules, permadeath, RNG, and freezing balance changes before ExileCon, plus his advice for casual players who just want faster campaign clears. We round it out with balance talk on Pounce and Wolf Form's dodge-roll exploit, a hot take on complaining vs. just playing the game, and this week's Build of the Week featuring Orb of Storms and Plasma Blast.
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