So Very Wrong About Games

How to Save a World

September 22, 2026·1h 11m
Episode Description from the Publisher

To paraphrase Sir Mix-a-Lot (O.B.E.), I like big bears and I cannot lie! Fat Bear Week is upon us. Let these corpulent kings of ursine excellence strut their stuff, and let us admire in awe at their tangible gains. These bears do not skip leg day. Some people have mukbang--we have out fat bears. Games Played Last Week: 01:05 -Panda Spin (Carl Chudyk, Moon Gate Design 2024) 05:04 -Brightcast (Nicholas Forker & Hugh Kramer, self-published, 2025) 09:10 -Landfall: A Cozy Volcano Island-Building Game (Evan Katz, Zachary Lee, and Josh Roberts, Evan and Josh's Very Special Game Company, 2026) 14:08 -Leaps and Ledges (Uncredited, MindWare, 2014) 16:44 -Spaggetin (Franco Spardo, Alley Cat Games, 2026) 20:24 -Othello (John W. Mollett, Lewis Waterman, and Goro Hasegawa, Tsukuda Original, 1973) 27:26 -Cyberpunk Trading Card Game (Chris Solis, WeirdCo, 2026) 33:50 -Floral (James Newman, Edition Spielwiese, 2024) 36:00 -Drillers (Roman Bednář & Adam Španěl, CGE, 2026) 41:31 -Jibber Jabble (Cassie Sikes, Allplay, 2026) News (and why it doesn't matter): 48:33 Got Five: Ghost! 49:26 Opera Magna: Throwback theme, novel distribution? 50:43 It's Fat Bear Week! https://explore.org/fat-bear-week 51:11 Feature Game: How to Save a World (Yuval Grinspun, Burnt Island Games, 2025) Learn more about your ad choices. Visit podcastchoices.com/adchoices

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